The worst homebrew on D&D Beyond

 Introduction:



The D&D Beyond website has some really useful features, including one where users can share their homebrew Races, Subclasses, and Monsters for Dungeons and Dragons fifth edition. The site also has a rating system where other users can upvote or downvote homebrew. Today, I'm going to be reading two of the most-downvoted homebrew subclasses on the website (and steeling myself in order to eventually do the same thing on DnD wiki). *Shudders*

Acolyte of Death (Druid Subclass)

This Subclass is granted in granted to those who pledge their souls to The Goddess of Death. Grants The Hand Of Death homebrew.

We've got some strange formatting here. The "Bonus Cantrip" Druid Circle feature is identical to the one used by the Druid Circle of the Land. I assume all of these features are unlocked at second level, although the page doesn't make that clear. 

As for the "Hand of Death" it mentions a homebrew spell but doesn't actually link to that spell. I went through the trouble of finding the spell mentioned here and it looks like this:
Not only do you apparently unlock a 5th level spell at level 2, you unlock one that can kill most enemies instantaneously.

About "Power Increase", I believe this is also unlocked at level 2. You gain a skill proficiency, and then you increase 2 ability scores by an unspecified amount.
The rest of the Druid Circle features are copy-pasted from the Circle of the Land.

Thoughts:

This is basically the Circle of the Land with two new features, both of which are so poorly-formatted as to be incomprehensible. The subclass gains 2 ability score increases and an instant kill spell at level 2. The only way to fix this would be to completely rewrite it.

Meta Domain (Cleric Subclass)

This one is actually labelled as "Mete domain", which confused me until I read the description and found out it's meant to be "Meta Domain", which has a truly ridiculous description: "This is the player who has found their DM and has started to worship the DM to gain his knowledge and use it to their advantage" 
Wow. This spell list is actually all right. The person who made this actually took the time to create a domain spell list appropriate to the theme of the subclass.

The "Meta Bonus" feature isn't that bad either. The formatting is slightly confusing, but it manages to get the idea across.
Much to this creator's credit, they managed to come up with interesting, fairly balanced domain features revolving around metagaming.
I don't see what this has to do with the theme of the rest of the subclass, but is seems adequately balanced.
Now this is a unique capstone! This could seriously slow down play if it were actually used in a game, but it makes a fun last-resort ability. Before this could actually be used, this ability would have to be explained in greater detail. Does it gain the hit points of the new form like Polymorph? How do you determine the new form's ability scores? What happens if you die in your new form?

Thoughts:

I'm not entirely sure why this subclass has such a low rating. The creator took the time to make genuinely interesting domain features that fit the theme of the subclass. Some features should be described in greater detail and the formatting could definitely be better.








Comments

Popular posts from this blog

The Tales of the Teeth of Dahlver-Nar

Dark Dungeons: The '80s Chick Tract that portrayed D&D as Witchcraft

Van Richten's Guide to Ravenloft: The Mysterious Fate of Azalin Rex